
Eastworlds 正在建立中國以外最大的高品質人形機器人遠端操作數據集,並旨在成為具身 AI 的部署基礎設施,類似於軟體 AI 的 AWS。它專注於提供具身 AI 系統從開發到實際部署所需的雲端和數據基礎設施。
新聞
just realised our best devs incl @miratisu_ps arent working on launchpad or eastworlds /hailmary_moonshot_trustmebro_mode
RT @eastworlds_io: Eastworlds and @UnitreeRobotics have officially partnered to accelerate the deployment of embodied AI. As Unitree’s off…
we build our network state based on ser @balajis > moral innovation: AI alignment solved by skin in the game co-ownership > collective action: maximise agentic GDP for the co-owners > integrated currency: $virtual > in-person civility & real estate footprint: @eastworlds_io with humanoids and build
have 10+ legends building @eastworlds_io (excluding teleoperators) the ones w X accounts @bryanlimwt @daniala_3 @RAYBEAZY
📄 @base daily recap what happened on @base last 24 hours Robotics ■ @virtuals_io and @eastworlds_io are co-hosting a robotics event with @UnitreeRobotics at RSS 2026. ■ @StrikeRobot_ai put a @Qualcomm Dragonwing QCS6490 on a robot dog for local processing. AI ■ @openservai shared SERV v2, com
📄 @base daily recap what happened on @base last 24 hours Robotics ■ @virtuals_io and @eastworlds_io are co-hosting a robotics event with @UnitreeRobotics at RSS 2026. ■ @StrikeRobot_ai put a @Qualcomm Dragonwing QCS6490 on a robot dog for local processing. AI ■ @openservai shared SERV v2, com
This is how Strike Robot turns Simulation into Reality! One of the biggest challenges in robotics is ensuring that behaviors validated in simulation work reliably in the real world. For this experiment, we reconstructed part of a real laboratory at @eastworlds_io inside SR Platform. The generate
This Week in Virtuals: Ecosystem + Robotics 🟩 VIRTUALS 🟩 @ethermage published Liquid Machine Labor, an open thesis on why machine labor must be coordinated openly rather than enclosed by capital, and the vision Virtuals Protocol is building toward. 🟩 @eastworlds_io trained its Unitree G1 to aut
Had my own Elysium moment today at the @eastworlds_io lab!
Excited to share a little bit of what I’ve been up to recently. Earlier this year, I left Autodesk after an incredible time developing foundation models for AEC. I've gone back to working with robots and have been building @eastworlds_io with an amazing team! Robotics is a notoriously unforgiving s